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Game projects

Matchbreaker: The Hating Simulator

Sick of dating sims? Get ready for a one-of-a-kind rhythm game HATING sim rhythm game!
A game jam submission, currently continuing it's development post-jam. I developed all of the main character concepts, sprites, and animations, as well as the title logo and some other in-game items.


Seija awakens in a dark and strange place. Before her is a reflection wrapped in flowers. Is this a dream? Or a nightmare of self-doubt and uncertainty?
A bullet hell made in collaboration with the Supkal Games group. In here I created and animated all the character sprites and other projectile assets.

Siege of Stamplands

Wielding the power of ink and clichés, defend Stamplands from the Eraser Kingdom!
A tower defense game made for the Game Off 2022 Game Jam in collaboration with the
Supkal Games group. In this project I developed and animated all the characters, as well as worked on the social media banners/marketing assets.
This game was chosen as #8 in the Indie Category for the Month of March, as well as a Finalist for the fan choice game jam category at the Game Developer World Championship for 2022.

Phantom Hallows Eve

The number-one destination for seasonal spooks and delights!
A project made for the 2022 Autumn Game Jam in collaboration with the
Supkal Games group.
Here, I was able to create the main logo, concepts for the main characters, as well as their sprite/dialogue avatars, and some of the other assets used throughout the game.
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Poppy's MyPlate Adventure

An educational runner game for Husky Sport and Nutrition at the University of Connecticut. Focused on teaching children nutritional health.
Throughout this project, I led through most of the game development process, as well as worked on assets/icons, and buttons.